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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Iam Widdershins
Project Nemesis Moar Tears
10
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Posted - 2011.09.23 00:05:00 -
[1] - Quote
Traffic Warden wrote:Lady Go Diveher wrote:BuzzyBeagle wrote:what is this "honoring ransom" thing you speak of??? It's called honoUring. Not if you're American. Just saying. No. I'm American, and in any context of E-Honour, it's always with a U. (no, u)
Ex: Project Nemesis are all exemplary and honourable Internet Spaceship Pilots.
My personal guidelines for ransoms are the same as the "QFT" aforementioned: Ransom ship, receive ransom, blow up ship (and pod usually, they aren't ready to die when they've paid the ransom).
This is largely a product of our environment, or lack of one: hisec and wspace. Anywhere in hisec and wspace. And sometimes nullsec, or even lowsec. If I kill someone, I am quite unlikely to ever encounter them again in my travels.
If you are a local killer, for instance if you constantly terrorize the same systems for months on end (especially lowsec, but to some extend nullsec and even hisec as well), you actually have an opportunity to develop a rapport with the people you are ransoming. This is the situation in which ransoms are actually meant to be applied: there is an actual form of history you can reference.
There's plenty of groups that are known to honour/not honour ransoms in their specific home pockets of lowsec, but very few that actually have a reputation you could get someone to remember. Goonswarm comes to mind, those gloriously swarming bastards -- but they are among the largest and longest-lived organizations in all of EVE, built around the founding principle of lolkilleverything.
TL;DR it only makes sense to honour ransoms if you are a local kind of person or group and actually have a chance to develop a reputation at all. |
Iam Widdershins
Project Nemesis Moar Tears
10
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Posted - 2011.09.23 07:51:00 -
[2] - Quote
Herzog Wolfhammer wrote:The game needs a "parley" system - a way to signal an attacker that you request parley or surrender or something like that. There already is one.
Unlock everyone and scream for mercy in local.
dealwithit.gif
Herzog Wolfhammer wrote: the status of the honourless (or is that honor?) should be such that even other pirates who do honor (?) ransoms should not suffer a security status penalty for killing them outright (even perhaps a bonus?). OH-EXPLOITABLE |
Iam Widdershins
Project Nemesis Moar Tears
10
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Posted - 2011.09.24 06:02:00 -
[3] - Quote
Usurpine wrote:...
...
I personally don-Št like people who kill others....
I tell you it really sucks if you loose your ship, loose your pod and implants and loose isk you paid to pirates who give a sh|t about honour. You sound an awful lot like someone who does a lot of PVE and resents the PVP aspect of the game. |
Iam Widdershins
Project Nemesis Moar Tears
10
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Posted - 2011.09.24 07:46:00 -
[4] - Quote
Our standard procedure is to ransom really big, expensive stuff. Orcas, tengus, CNRs, sometimes hulks even. Expensive ships for usually around 300 million; they generally pay up, and then they generally instapop.
Give them 15 seconds, wait for them to pay, then blow them up for being late in paying; that works too. |
Iam Widdershins
Project Nemesis Moar Tears
11
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Posted - 2011.09.27 08:59:00 -
[5] - Quote
Usurpine wrote:Iam Widdershins wrote:Our standard procedure is to ransom really big, expensive stuff. Orcas, tengus, CNRs, sometimes hulks even. Expensive ships for usually around 300 million; they generally pay up, and then they generally instapop.
Give them 15 seconds, wait for them to pay, then blow them up for being late in paying; that works too. ^This. Forget about ransoms. Its not worth even thinking about it. I like your post, because with this post you confirm my theory. Thank You that you make it clear. And to answer your post, no, i am not doing PVE, i am playing eve different, making profit with sharing profit and helping noobs ingame. I probably make more isk every month then you are able to kill. And its ok, because someone needs to buy new ships. My business is only profitable because you blow up ships. In a typical month I generally destroy about 15 billion isk. If you make more than that, then well done, that's quite the racket you've got going. I doubt one in a thousand EVE players makes that much.
I'm glad you're fine with people blowing up ships. I wish you were also fine with the people who do it, because honestly more of them are friendly, well-adjusted people than you will find among EVE's carebears (nearly all of them, in fact). I know this from multiple years of experience on both ends. |
Iam Widdershins
Project Nemesis Moar Tears
11
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Posted - 2011.09.27 22:21:00 -
[6] - Quote
I strive to do my best. |
Iam Widdershins
FODT
26
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Posted - 2011.10.04 22:09:00 -
[7] - Quote
Baaldor wrote:Xaphenus wrote:NEVER pay a ransom, most will not honor it anyway , you'll end up losing twice your ship and the isk; best advice go down with your ship and fight to the death! 6 one way, half a dozen of another. I win either way. As a mater of fact I would prefer your corpse, loot and tears anyway, especially if you are going to sport the e-honor crap. Eh, I don't see him being particularly Internet-Knightly here, more just realistic. |
Iam Widdershins
FODT
26
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Posted - 2011.10.05 04:48:00 -
[8] - Quote
Herzog Wolfhammer wrote:Hmmm....
We can pull up stats on every system we go to via the map controls.
Too bad there's no "ransoms honored" stat, or a "ransoms dishonored" stat.
Just saying.
I wonder if that would affect traffic in a system? Anybody?
I would just spam "ransom honoured" in every system I went to or planned on living in. |
Iam Widdershins
FODT
26
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Posted - 2011.10.05 05:27:00 -
[9] - Quote
Slimy Worm wrote:Use a countdown. "You have 20 seconds to pay or I blow up your ship."
20 19 18... Nah dude, just tell them they have 20 seconds, wait for them to pay, then blow 'em up for being late. Simple as. |
Iam Widdershins
FODT
26
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Posted - 2011.10.05 07:01:00 -
[10] - Quote
Msgerbs wrote: You should always be able to get your pod out in lowsec. Unless you're in some imaginary system with no stations, no planets, no sun, and only 1 gate, you should always be able to.
That would be a pretty cool system.
They could put it over in the lowsec pocket by the EVE gate and name it Accident. |
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Iam Widdershins
Ironclad Forge
31
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Posted - 2011.10.07 10:13:00 -
[11] - Quote
Stonecold Steve wrote:S2K... nuff said. "S2K" means nothing to me, but you're in Fidelas Constans which is funny in and of itself. |
Iam Widdershins
FODT
31
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Posted - 2011.10.09 01:41:00 -
[12] - Quote
Neat idea, but there are a few main problems I see.
One, as you pointed out, is that the system is easily gameable with alts; two, giving access to wallet journal is a very invasive thing: there is an AWFUL lot of information you can glean from that. Given both wallet journal and up-to-date kill log, you can pretty much hunt down someone while knowing what they are in and how it's fit at any time.
For three, the adoption rate would be very low due to the difficulty of setting up the API and the privacy concerns that it entails. |
Iam Widdershins
Ironclad Forge
34
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Posted - 2011.10.10 22:15:00 -
[13] - Quote
Speaking of gang members, we've also done the technically-honourable method wherein a thoroughly tackled dude gets ransomed by a single individual from the fleet... say, they pay 150 or 250 million, and I'll let you go.
Then that one dude takes his point off and doesn't shoot while the rest of the fleet ROFLPWNs the poor guy's ship. |
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